Making Comics – Part 2 – The Harsh Realities

The Harsh Realities

Making a comic is tough. Especially at the professional level. I mentioned it earlier, but here are some of the challenges on your journey.

Money

Actually working on a full color print comic is a real undertaking. If you are paying close to professional rates then you’re looking at the pencils and inks, for 22 pages, running around $2200+. Then you have to factor in a colorist which is also expensive. Don’t forget lettering. You may be able to do it yourself, but make sure it looks professional. Most free graphics software will not be up to standard. Lettering can be done in a number of ways, but the professionals use Adobe Illustrator or Manga Studio, and both cost moolah!

If you’re not doing on-demand printing, then you’ll have to pony up more money for a print run, and the smaller the run the more expensive it will be per unit, making it harder for you to make a profit. But if you get that far then the next essential is to get listed in the Previews catalog. This gets you into the system with Comic Book Retailers who can place an order through Previews. If your trying to get into Comic Book stores then you need to take Diamond / Previews seriously and build a relationship with them. You will get much more exposure and more orders than if you don’t. I know this from friends who made the mistake of putting off getting serious about Previews. Do it!

Collaboration

Ideally, you can do the art, colors and lettering all yourself and save a huge amount of money. That, or you can find a collaborator who will work with you for the reward of a percentage of the profit from the sales. But profit from sales from indie comics, even those that make it into Image comics are hard to achieve. As I mentioned, it is a really expensive business for a self-publisher, and working with Image you still have to foot the bill.

Building your team

When I put Once Upon a Caper together (originally called Sovena Red, and then renamed to Once Upon a Super Hero), I had to find an artist and colorist as Leanne was busy on other professional projects. I was impatient and it seemed like the only way to make something happen on my end that could benefit the both of us. I should have just waited.

Here’s what NOT to do: I knew a number of artists in the industry, but they were all committed to projects, so I posted a wanted message at DigitalWebbing and at PencilJack. My inbox was flooded with responses including several from fraudsters posing as legit artists. They were ready to run off with the first payment and never speak to you again. Josh Hoopes is one of the guys I dealt with. Fortunately I wised up before any commitment was made. That’s not to say that it’s just scam artists out there, there are writers / editors offering projects only to drop off the face of the Earth after receiving the finished art without paying. It’s a shady business on both sides.

I genuinely and honesty discourage anyone from posting an ad at such a forum. If you’re not doing the art yourself and need someone else, then REALLY get to know that person as a friend first. I’m not talking about a few emails and a phone call, I’m talking about over a period of months, or longer. Find out who else they have worked with and learn a little about their reputation. You might be so psyched for your project that you feel you are in too much of a hurry to do this research, but I’m telling you, DO THE RESEARCH. Do not rush in with someone new. Sure, maybe it will all work out beautifully for you because you are the Chosen One and nothing in your life has ever gone wrong, but when money is involved (and comics can be massively expensive) be sensible!

My advice, if you HAVE to pay someone, is work out a deal where you pay for each page as it is turned in to you completed. That way you aren’t risking large sums of money at once and you have a carrot to motivate a slacking artist.

For the earliest version of Once Upon a Caper, I did the lettering myself with some editorial help from Leanne. It worked out pretty well, but for the latest revision I actually turned to Leanne’s lettering friend, Bill Tortelini. He did a great job and at a generous rate. Again, friends. Don’t have industry friends? Go make them. Talk to the artists at the conventions. Get their advice, get to know them.

Working with a team

Working with team members can actually be a big obstacle for the comic. Personal lives, or a sudden lack of motivation from just one member of the team can be a huge spanner in the works and seriously set back your plans, especially if you had a deadline such as a debut at an upcoming comic convention. What I’ve learned very slowly is never believe that your team will achieve your deadline. You can set a deadline and work towards it, but have a Plan B and a Plan C, because somebody, somewhere in the production train is going to get sidetracked. Plus nobody likes a slave driver either, and you don’t want to be known as a dick. :-)

So, if you’re going to work with a team, try to keep it small, and try to work only with people that truly believe in the project. Money doesn’t buy belief or commitment as this is an industry full of artists, and as I mentioned earlier, artists can be inherently flaky. When money is involved this is potentially a very painful lesson for the creator who is investing into the project. And ultimately, is your goal to make that money back? Is it to simply have a portfolio piece to try and launch an ongoing series? Is it to help your resume and start a career on other books?

Build Meaningful Relationships

For writers, one way of getting published is to basically get to know creators and publishers, make friends and an opportunity might come up for you to write a backup piece for an established title. If your project is a pipe dream, then start getting to know artists now so that when you are ready to get it off the ground you have people to turn to for advice and help. Comic Conventions are great for that because they allow face-to-face contact, though I’m sure you can build those relationships effectively online too. Find creators whose work you like. Tell them what you like about their work, buy a copy and get their signature. Get their advice on how they got started. They will be more than happy to talk to you if you are supporting their work at the same time. Well, most of them. 😉

Part 1 – Introduction
Part 3 – Making Webcomics
Part 4 – Promotion
Part 5 – Comic Conventions

Making Comics – Part 1 – Introduction

This is part 1 of a 5 part series collecting much of my experience and advice. Whether you’re planning to make a comic, or already working on one, there are many things to consider and I can’t promise to cover them all.

All you need to make a comic is a little bit of creative storytelling skill and determination. How much money you need will depend on how much you can do on your own, as well as what sort of comic you are trying to make. If you need a lot of money for printing, there’s always Kickstarter.

A great example of that independent spirit of amateur comic book making can be found at Anime Conventions in artist alley where many writers and artists shop their amateur mangas. At comic conventions like Baltimore Comic Con and Heroes Con you’ll find a huge emphasis on the creators and a large section of the hall devoted exclusively to them.

It’s tough making comics on your own and even more challenging working with a team! The more ambitious the project, the tougher it gets. However, having your own printed comic in your hands is a good feeling, and knowing the story you wrote means something to a reader is even better!

Ashcans: A term for a do-it-yourself comic. All you need is access to a printer/copier and a stapler. Often, Ashcans are entirely black and white and with a smaller page count, but it is really up to you. Think of it as a sampler or preview issue for promoting your upcoming work. However, if you just want to make comics this way, what’s to stop you? A great place to sell these is by getting your own table at local anime / manga conventions (usually a bit cheaper than comic conventions and with a more receptive audience to indie comics). To save on costs, you can split the table fee with friends and share the space to promote each other’s works.

Print On-Demand Comics: Full color independent comics like Once Upon A Caper‘s early print runs were printed through on-demand printers like Ka-Blam and listed on Indy Planet. But you don’t have to go full color. You can have a color cover with black and white interior to save a little on print costs, or for aesthetic choice.

  • The down side is that you won’t get the sort of savings that you would if you were using a large printing company. This is how publishers like Marvel, DC, Image, IDW and Dark Horse can have a comparatively low cover price compared to your print on-demand book.
  • Although your profit margin is less, you don’t have to place an order for a huge print run either and worry about boxes of back issues you were unable to sell.
  • A lot of people who support indie comics will pay a little more because they are happy to support the little guy.
  • Black & White issues cost about as much as a full color book from Marvel. While full color on-demand issues cost a lot more, forcing you to bump up your cover price to make any profit. When I used Ka-Blam, Once Upon A Caper cost $3.50 to print, though I could have saved a fraction if I let them include one of their Ka-Blam ads. The Ka-Blam ad is a bit of an eye-sore, but it you don’t mind it, it can knock that printing price down to as low as $2.90. Although Ka-Blam and on-demand printing are no longer my preference, they are good in a pinch when you need a book quickly and without having to invest in a minimum quantity of 100 or more at a larger print company.
  • Indy Planet is Ka-Blam’s online store, however there is no quality control for the titles listed and there are thousands. The best way for people to find your book in their store is to point them right to it through your promotional activities. Indy Planet also has a massive drawback for the customer who has to wait up to 3 weeks for a the book to be printed and shipped. For some, that is too long. In the end, you’re likely to use Ka-Blam to print copies for your own stock to take to conventions than you are to sell many through their Indy Planet store. I created my own website to promote Once Upon A Caper and pointed it to their store, however I am not printing issues elsewhere and shipping them out myself. Quicker for the customer. Just something to think about.

Digital Comics: I offered Once Upon A Caper as a digital download in PDF format via PayLoadZ.com for $0.99 cents. I offered it for so low because I figured the promotion I would get would be worth more than an extra $0.50 cents that might otherwise put someone off buying it. UPDATE 7.16.2013 – With the revised version of Once Upon A Caper I had intended to take advantage of Indy Planet Digital until I discovered how backed up the staff are. After my print edition went live on Indy Planet on July 3rd, I am STILL waiting for the digital to appear. Their response was that they are so backed up they won’t even give an estimate when it might be available. So I had no choice but to do it myself via PayloadZ.com once again. I upped my price to $1.99, giving me $1.50 profit off each sale. To date, my digital sales have been about 500% better than my print sales. So seriously, just do it yourself with Payloadz.

Comixology has been on the block longer and has an app that makes it available on mobile devices via iTunes and Google Play. It serves digital comics from the big publishers and as a consequence provides a considerable challenge for your comic to get noticed amongst the glut of industry heavy weights. I’m hearing that a lot of money is being made by digital comics sold via apps like Comixology so it’s something to consider very seriously. Apps however, cost money, and each issue is essentially converted to an app for a fee by a third party. This may have changed since I last looked into it. We’re talking in the hundreds of dollars per issue. Other options involve the third party taking a cut of each sale.

One of the big benefits of having created your own self-published independent comic is that it becomes a portfolio piece, both for writers and artists. It’s your show reel or demo tape. It says to any publisher or potential colleague that you can successfully put an entire comic together and that you have some professional experience. It doesn’t just have to be a vanity project.

Webcomics: Comics designed to read online in a web browser (almost always for free) that you either host on your own website, or via a webcomic hub site like Webcomicsnation.com. You can list your webcomic with InkOutBreak.com which allows readers to navigate through your many pages of story more easily as well as bringing in new readers from the webcomic reading community.

While many webcomic creators collect the online pages and print them in some sort of comic style publication, many remain exclusively online. This means that you don’t have to spend money printing anything if you don’t want to. Comics like Beast Legion hire and pay artists, but many webcomics are collaborations or written and illustrated by the creator.

Webcomics can be a good way to test the market and build a following prior to making the jump to the print medium, but you can stay entirely digital too. There is a lot of flexibility in webcomics, and the range of quality goes from very amateur to highly professional. Although there are a LOT of webcomics out there, some have become so successful that the authors are earning a living or finding massive success with KickStarter. That being said, Rich Burlew did not make over $1 million dollars via Kickstarter until his webcomic, Order of the Stick, had been running and building its audience for 9 years.

I’ll talk more about how to create webcomics and how I set up Blue Milk Special in Part 3 of this feature.

Part 2 – The Harsh Realities
Part 3 – Making Webcomics
Part 4 – Promotion
Part 5 – Comic Conventions

Friend of the Legion

A very nice thing happened to Leanne and myself last Saturday. We were both honored as Friends of the 501st Legion in a ceremony at the A N S Sci-Fi & Comic Con in La Plata, Maryland. A very special thank you to Eric Grubb from the Old Line Garrison for spearheading our nomination and for presenting us the plaque and honorary badges!

Through our work on the Star Wars fan webcomic Blue Milk Special we have built a small audience of loyal readers and done our best to bring a laugh or a smile with each strip. The 501st Legion is probably the largest fan organization in the world, and so it is a given that many of our readers belong to that community. They put their fandom to good use, helping promote charitable causes and bringing Star Wars to life for children and fans everywhere. So, we were truly honored to be given their hand of friendship and look forward to working with them in whatever way we can.

As I said on the day, the 501st Legion are OUR inspiration. Without their example, who knows if I would have started actively getting involved in supporting and donating to help children like Emily and Morgan. They showed me that, with the readership of BMS behind us, we can make a difference. As corny as that sounds, it’s actually true and it’s a powerful feeling to know you helped someone, especially a child.


Pictured left: Sarah Hoppes; Joe Carabeo & Carolyn Belefski; Leanne & Rod Hannah; Christopher Rizzo; Jimmy & Liz Reed.

The show was a lot of fun and Leanne and I were part of a panel discussing Making Comics from the point of view of creative couples. We met some pretty cool fellow creators in the process and look forward to discovering more of their work. Check out Curls Studio, Cuddles and Rage and Dark Ink Pictures!

The money raised at the show will benefit the Archbishop Neale Catholic School and was organized by the super awesome Tom Boone and his wife.

More pictures can be found at our blog at BlueMilkSpecial.com

Trademarking a genre

Ray Felix - World Without SuperheroesHello 2013!

Robot 6 at Comic Book Resources posted an article about Ray Felix’s legal wrangle with DC and Marvel over his use of the word Superhero in the title of his independent comic. Most people will agree that DC and Marvel should not have been allowed to trademark the term Super Hero / Superhero / Super-hero, and yet they did. They got away with it and now enforce it by picking on the little guy. Just try to think of a way to describe the super hero genre in one or two words? That’s why it’s a genre, and not a product. It would be like Disney deciding to trademark the word Cowboy, or Western, because of the Lone Ranger.

This, of course, effects my own project Once Upon A Super Hero, which at this time is nothing more than a preliminary project which is neither marketed or promoted. However, I am clearly going to have to change the name before taking the project any further, even though I considered the usage to clearly be a description, not an infringement. Here’s the article in question. I wish Mr. Felix the best of luck.

Creator tangles with DC and Marvel over ‘super hero’ trademark

This is a reminder of how frustrating the corporate world is. Marvel and DC, like Disney (who now own Marvel), can circumvent laws because they have money. Disney’s early Mickey Mouse short films should be public domain, but the company bought changes to the law. DC and Marvel jointly trademarked a term as if it was a product and are ready to dick over many small publishers who either lack the will or money to fight.

The comic industry is not a healthy market to begin with, but stamping down on the little guy can only make things worse for everyone in the long term.

Power-Con 2012

Before I can get on with my report on Power-Con 2012, something has to be said about our journey to and from Los Angeles. Leanne and I flew via Southwest Airlines from Washington Dulles to LAX, with a connection at Chicago Midway Airport. The dramatically changing landscape across the United States is simply outstanding. Having a window seat view during a day flight is a great compensation for an uncomfortable flight. From the lush east coast, to the patchwork of farms in the mid-west, to the severe but beautiful deserts and mountains, it is fun the whole way! Does the Grand Canyon look like Mars, or does Mars look like Earth? It’s been a long time since I flew across the country and this time America seemed to be winking at me and showing me her best side. In this respect, I was like an excited little kid. I took many photos, but don’t have the space to show more than a couple.

Incredibly, our trip back to the East Coast put a bit of a downer on an otherwise enjoyable weekend escape to LA. Our Monday journey, back to Washington, DC, ended with us being barred from the daily parking garage, along with everyone else at the airport, by a swat team who spent the next 6 or so hours allowing a bomb disposal squad to search each level. Apparently at least one plane ready for departure was deboarded and placed on a bus on the tarmac for an hour. We still don’t know what was really going on as the PR at the airport security line was vague and sugar-coated. I kept waiting for Hans Gruber to come marching in with a team of crack German mercenaries. It was a miserable end to a long day of travel and not the best way to end the weekend.

Due to my spine and nerve problems, air travel is particularly unpleasant. I was so badly hit by the pain that I was still feeling the affects on the first day of the show. However, the flight back was not nearly as awful, and I managed better UNTIL Jabba the Hutt’s mother-in-law sat beside me. Mercifully it was the shorter of the two flights, being only from Chicago to Washington DC, but I was counting the minutes the whole way. She wanted the armrest (my only protection from her) raised, presumably as it dug into her excessive mass. The result of this was that your 6′ 2″ writer / co-artist of Blue Milk Special was restricted to about two thirds of my already uncomfortably small chair. Her elbow pressed heavily into my side throughout the flight and I was forced to sit on an even more awkward angle for my spine, exacerbating my arm nerve problems.

I’m not a touchy feely person. It’s fine, of course, if its Leanne, but I don’t like physical contact that much, even with friends, especially not with complete strangers. The effect was that I looked like Stephen Hawking in my chair with my bad neck and the human blob beside me, overflowing onto my seat and the narrow airplane aisle. This woman did not have a carry-on bag, rather she had a black plastic trash bag that spilled all over the place throughout the flight. A bag that ultimately ended up at her feet where, because of her size, she could no longer reach it. This did not stop her trying. I looked on blankly… Leanne took a photo of me as I spent most of the time with my back turned away from the small moon beside me . Anyway, it’s over now. We got home around 2am absolutely shattered. We’re picking up the pieces today and finally able to start reflecting on the show itself!

What was Power-Con all about? You may have read previously that this was a Masters of the Universe and Thunder Cats convention, and that a long time ago, Leanne used to be the editor for the MVCreations reboot of Masters of the Universe. Leanne and I are of that generation who grew up with an explosion of action-adventure cartoons. The success of Star Wars was instrumental in giving animation and toy merchandising a wake up call. Masters of the Universe was one of the first to fully capitalize on this combination. Fortunately, the importance of good storytelling was not lost, despite what the period’s detractors might say. Shows like Transformers, GI Joe, My Little Pony and He-Man remain potent today not simply for the toys, but the imagination, adventure and escapism of the story that gave life to the plastic. Leanne and I loved many of these shows for the same reasons we loved Star Wars. Great characters, cool costumes and designs, big explosions, memorable music and, at the time, awesome toys and memorabilia. These shows, particularly Masters of the Universe, had a big part in shaping our imagination alongside Star Wars.

When Leanne became editor of the Masters of the Universe 2002 comic relaunch, a bestseller at the time, it was her first step towards a career in comics she had worked towards as an artist through school and university. Sadly, problems with publishers and then the disastrous collapse of Crossgen Comics cut short Leanne’s dream. One perk was that she was fortunate enough to illustrate her first comic, the origin story of Stratos, her favorite character from the series. She also got to know Rob Zombie through the Spookshow comic and later work with him on Whatever Happened to Baron Von Shock. Almost 10 years later, the four MVCreations staff members you see on the left were reunited together at Power-Con 2012 after events back in 2004 had sent them their separate ways. From left to right, they are Val Staples, Matt Tyree, Leanne (of course) Hannah, and Jonboy Meyers. They’ve all changed and grown over the years and are much wiser now, which helps to make this image so touching to see.

Val continues to run MVCreations today handling freelance work for Hasbro toys, however last year he financed and put on the first Masters of the Universe convention. Power-Con / Thunder-Con was held in 2011 and was the first time a show for the enormously popular Masters of the Universe and Thunder Cats had been celebrated in such a way. For years, people had talked about putting a show together and Val finally took the bull by the horns. Although small, and confined to a Marriott Hotel hall, the 2012 show looks to have doubled the attendance of the previous year. In 2011, Leanne attended alone, but this year, with a sudden change of plans, I was able to join her and bring Blue Milk Special to the West Coast… sort of. Unsurprisingly, we lacked a Star Wars audience and the experiences that marked the event came from other areas of interest; from Masters of the Universe and GI Joe to the Beatles!

Above, Penny Dreadful, Pixel Dan, Jon Kallis (The Shadow), Leanne Hannah and James Eatock as they record their late night podcast, Roast Gooble Dinner, in front of a live-audience. Val is off panel, and Eamon joined via Skype.

Everything cool that happened took place on Sunday, the last day of the show. It started with us bumping into Larry Kenny (original voice of Lion-O from Thunder Cats) while we stood in line together at Starbucks. We got talking about his work on the Meowmix cat food commercials and by the time he got up to the counter, to pay for his breakfast, he paid for us too and gave what must have been $10 -$15 bucks in change as a tip to the overworked Hotel staff. As they would have said in Red Dwarf, “what a guy!”.

We also met Meg Foster (the actress who portrayed Evil-Lynn in the 1987 live action Masters of the Universe film) and witnessed her unearthly blue eyes for ourselves. They are real. No contacts. I know this because she had trouble seeing the picture on the camera. She said she used her eyes to creep out her brother during arguments! Despite the striking pose she gave in the photo, she is actually incredibly warm and friendly. I couldn’t quite picture an ice queen like Evil-Lyn mingling with fans, unless of course it was part of some cunning deception! The fact she played Hera in Hercules: The Legendary Journeys and Xena: Warrior Princess, seemed to bond us immediately as we all had fond memories of New Zealand to share. She was so wonderfully nice that she gave Leanne not one, but TWO signed autographed photos of herself in the roles of Evil-Lyn and Hera, for FREE! And she asked Leanne to give me a kiss. It would have been better to have been kissed by Evil-Lyn / Hera herself! No offense, Leanne. That sort of thing doesn’t happen everyday. 😉 My memories of the live action movie go a ways back. I first saw it in a double feature at the local theatre, back-to-back with Superman IV. I remember it being one of the highlights of my evening when I got to rewatch the live action movie when I was a child and stuck for several weeks in hospital at the children’s burns ward in Auckland, New Zealand. I always thought Meg’s Evil-Lynn was sexy. Teela wasn’t bad either. I wonder what she looks like now?

You’d also be surprised how friendly Skeletor is in person… Brian Dobson, that is. He was the voice of Skeletor in the Mike Young Productions 2002/2003 Masters of the Universe animated series relaunch, known to fans simply as the 200X series. While I grew up with Alan Oppenheimer as the cackling and lovable Filmation Skeletor in the early 1980s, Brian’s version paid homage to the original while adding his own, more complex, dimension. Brian is a really great guy, who is a fan of Star Wars and quickly became a friend of ours at the show.

He is working on a project which will interest Star Wars fans, but I can’t say more at this time. However, he has agreed to an interview which we’ll hopefully post sometime in the coming months. Although we had to leave early, Brian had plenty to drink along with the rest of us on Sunday night and gave a great performance with a hood and skull mask as Skeletor himself. Wish we could have been there to catch Skeletor highly uncensored!

Also among our friends at the show was the 200X Masters of the Universe script editor, Dean Stefan. All conversations with Dean are memorable as he is a natural comedian, no doubt an offshoot of being a storyteller and showman. Leanne worked loosely with Dean back in the day to coordinate a degree of continuity between the animated show and the comics. When Leanne met Dean last year he threw a curve ball into the debate over Teela’s real father by stating Orko was another candidate…

To our surprise, Dean is also an accomplished guitar player, singer and songwriter. On Saturday night, we were lucky enough to see him perform some of his work along with songs by Leanne’s favorite band of all time, the Beatles. The whole room joined in as Dean took our minds off our top floor balcony view of the local Sports Authority store and parking lot. Dean, pictured here with Cheetara and Pummyra, turns on his charm as only he can.

I also met Gary Hartle, animation director for the 200X Masters of the Universe, Animaniacs, Avengers: Earths Mightiest Heroes, and much more! Gary, and his wife Gina, are possibly the warmest and friendliest people I think I’ve ever met. I can totally see why Gary is an animator and artist. He’s one of those people who never let go of their inner child, has a big imagination and loves storytelling. He had time for everyone he met and the fact he, like Meg Foster, actually stopped at our table, rather than the other way around just showed how interested he was in the whole experience of the show. I gave him a copy of Once Upon a Super Hero (though unfortunately it was an older version that still had the original “Sovena Red” title). I suggested he help me develop it into an animated series pitch. Stay tuned on that one… Hopefully not just wishful thinking. You can see more about Once Upon A Super Hero here.

Speaking of the inner child, these two little cosplayers deserved first prize! The best She-Ra and Lion-O I’ve ever seen!

On the comic book side of things, we got to see our old friend Matt Tyree, art-director for MVCreations Masters of the Universe, Spookshow, Dragon’s Lair, Space Ace and Tales of the Realm. Matt, like Gary is one of those super nice people who is inspirational both for his talent and his generosity. Matt has been like an older brother to Leanne and it was wonderful for both us to meet him again after so long. Matt and Jonboy joined Leanne for a Sunday panel for MVCreations, a sort of reunion of the old team behind the Masters of the Universe relaunch success. Matt also drew an awesome surprise sketch for Leanne! You can’t go wrong with Stratos! I was just as blown away by his sketch of Sovena Red from Once Upon a Super Hero, capturing her personality perfectly. One of my favorites! Thanks, Matt!